BOP
Squish your friends off a floating rock. Choose up to three abilities and combine them your way.
No download, no account needed. Runs on the keyboard, on a gamepad, or on a phone.
Online
Open lobbies
looking for lobbies…
Host a lobby
Join by name
Couch multiplayer
Player one plays on the keyboard and mouse. Plug in gamepads for players two, three and four — they are picked up automatically.
Player colors
Choose the same color to play as a team. Keep every color different for free-for-all.
Lobby
Bopls
Choose the same color to form a team. Unique colors play free-for-all.
Host settings
Chat
Choose abilities
Match over
Abilities
How to play
The round
Choose up to three abilities before the match; clear a slot if you want fewer. Your build stays between rounds; after losing a round you may reopen ability select, while the winner keeps their build. A Random slot rolls a new ability each round. Matching colors are teammates. Last bopl or team alive wins the round. First to the win target takes the match.
Dying
There is no health bar. You die by leaving the arena, hitting the water, getting crushed between two solid things, being eaten by something two sizes bigger, or touching anything genuinely lethal — an arrow, a spike, a rolling player, a drill bit, an explosion.
Controls
| WASD or arrows | move in screen directions around every side of terrain |
| Space | jump (also lets go of a grapple) |
| mouse | aim everything |
| left click / J | ability one |
| right click / K | ability two |
| middle click / L | ability three |
| M | mute |
| gamepad | left stick moves, right stick aims, A jumps, X/B/Y are the three abilities |
Reading the arena
Platforms with glowing yellow studs travel on a fixed path. Dashed outlines float free and can be shoved anywhere. Pale blue platforms are ice and give almost no grip. Space arenas have low gravity and no water to fall into. Terrain springs back toward where it started unless something cuts it loose.
Sudden death
Two minutes in, every platform starts moving in increasingly violent down-and-up waves until the stage is dragged into the void. Nobody stalls forever.